Jump to: Yulgar's Inn, Oasis, Sandsea Port, Sek-Duat Pyramids, Cave of Wanders, Sand Castle, Nostalgia Quest, Sunset Dunes, Sunset Ridge, Tomb of the Blue Lotus, Shadow Duat, Hidden Palace of Duat.
Quest Locations:
Quests Begun From:
I am Zhoom, the Ranger. I was resting overnight here in the Inn, and there was a break in. Some Zardmen broke in and stole the chest containing the only map showing the safe pathways back to the Sandsea Desert! And they ALSO stole the key. I need you to go to the forest and get back that map! I'm sure they've given the key to their boss - so be careful! (Return to Zhoom in the Battleon Inn once you have obtained the Secret Map)
Thank you for bringing the map!
Items Required:
Rewards:
Thanks to tflo and Ultrapowerpie.
Quest Location: Oasis
Quests Begun From: Zhoom
Hero, have you heard about the elusive Bupers Camel? They were once though to only be a myth… a legend… but they are real AND have been spotted near the oasis. As a Ranger, it is my job to document such findings. I will pay you handsomely if you can write up a dissertation about Bupers Camels for me. Find these majestic beasts, defeat them, and document your discoveries.
Great work, hero. There is still so much to learn about Bupers Camels… more observations are in order!
Items Required:
- Bupers Camel Document x10
Rewards:
- 150 Gold
- 150 Exp
- 1,000 Rep : Sandsea
Thanks to Hina and ingomarelementary.
A strange new threat has presented itself to the Sandsea. Half cacti and half…something else… the Cactus Creepers have the uncanny knack of running towards unsuspecting victims and blowing up. We need to study them . Collect 8 Cactus Creeper heads and 2 Camel skulls or whatever is left… and bring them back to me. Good luck, hero.
You're in shambles! But I am glad to see you made it back in one piece. So you got those cacti heads, right? I wonder what makes them tick…
Items Required:
- Cactus Creeper Head x8
- Camel Skull x2
Rewards:
- 150 Gold
- 150 Exp
- 1,000 Rep : Sandsea
Thanks to Hina and ingomarelementary.
Quest Location: Sandsea Port
Quests Begun From: Zhoom
Note: These quests can only be completed once.
The most imperative skill of a Ranger is familiarizing oneself with the surroundings. The Sandsea Port is a new uncharted area to you… so get an idea of the scenery before taking any others course of action. Scout the Sandsea Port and return to me with your findings.
Ah. I see… Well, we haven't much time to lose.
Items Required:
Rewards:
- 200 Gold
- 2,000 Exp
- 1,000 Rep : Sandsea
Thanks to Na Tra.
Requirements: Must have completed the previous quest.
Before the unnatural sandstorm consumed the entire Sandsea, a massive river once ran through the land, providing the inhabitants with fresh water, a convenient trade-route, and thriving marine life. Now all that is left in this barren place are dangerously mutated Sandsharks. We must cut down their numbers before they migrate to the Oasis and cause serious damage. Bring back 8 Sandshark Teeth and I will award you with more than just my thanks.
Good. If there's anything else I dunt liek more than ninjas… it's a Sandshark.
Items Required:
Rewards:
- 10,000 Gold
- 33,000 Exp
- 1,500 Rep : Sandsea
Thanks to Na Tra.
Requirements: Must have completed the previous quest.
This once wealthy port is now overrun with Tomb Robbers who are looking to steal anything they can get their grubby hands on. I think it's only fair we give them a taste of their own medicine.. or in this case, steal from the stealers. Confront the Tomb Robbers and take back what's neither ours nor theirs!
Ahh… robbing robbers feels great, doesn't it?
Items Required:
Rewards:
- 10,000 Gold
- 33,000 Exp
- 2,000 Rep : Sandsea
Thanks to Na Tra.
Requirements: Must have completed the previous quest.
It is a shame to think some people (… and sharks) stoop so low for a little extra jingle in their gold purses. Tomb Robbers and Sandsharks have stolen precious Sandsea treasures from the ancient Sek Duat pyramids. It's not right and beyond damaging to the Sandsea history! Bring back the 14 missing Sandsea Relics and I will be sure to return them to their proper resting ground.
Amazing! You found all the Relics! Now, only one more thing stands in our way…
Items Required:
- Precious Sandsea Relic x14
Rewards:
- 10,000 Gold
- 33,000 Exp
- 2,500 Rep : Sandsea
Thanks to Na Tra.
Requirements: Must have completed the previous quest.
A group of Horc Sell-Swords are mingling at the far reaches of the Sandsea Port. Sell-swords are hired mercenaries and I suspect Zahart hired them as his personal guard. Defeat ALL FOUR Horc Sell Swords and maybe we will get our answers -- act first, ask questions later, I always say!
Items Required:
- Horc Sell-Swords Defeated x3
- Sell-Sword Leader Defeated x1
Rewards:
- 15,000 Gold
- 66,000 Exp
- 5,000 rep : Sandsea
Thanks to Na Tra.
Quest Location: Sek-Duat Pyramids
Quests Begun From: Zhoom
Requirements: Must have completed the 'Sell-Sword Sell-Outs' quest.
Note: These quests can only be completed once.
Scarab beetles are depicted throughout the Sek-Duat's Pyramids as a symbol of worship. But it appears that more than just their likeliness floods the passageways now! If we hope to reach the chamber of Sek-Duat, we must first thin the Scarab numbers or face an all-out swarm. Collect 8 Golden Scarab Shells and bring them to me. They will also fetch a nice price at the Oasis market…
Very good Hero. But it seems as though an infestation of scarab beetles is the least of our problems…
Items Required:
Rewards:
- 10,000 Gold
- 33,000 Exp
- 3,000 Rep : Sandsea
Thanks to Na Tra.
Requirements: Must have completed the previous quest.
You must have encountered the Anubis Deathguards by now. With such high numbers, these guards made up Sek-Duat's army, offering their servitude to the god-king of the Sandsea. Little did the Deathguards know that serving an immortal king would have such… permanent… consequences. Free the spirits of 10 Anubis Deathguards so that they can finally be at rest with their loved ones.
Not only have you offered the Anubis Guards freedom, you have also helped clear the path to Sek-Duat's chamber. Great work!
Items Required:
Rewards:
- 10,000 Gold
- 33,000 Exp
- 3,500 Rep : Sandsea
Thanks to Na Tra.
Requirements: Must have completed the previous quest.
Sek-Duat's most trusted servants and right-hand aids were his mummies. Seeing as to how they were already dead, his mummies made the best bodyguards any god-king could hope for. If we tried to break into Sek-Duat's chamber right now, there would be no end to their mummified onslaught. Defeat enough mummies to collect their wraps so that they cannot respawn a new army of undead servants!
Ah yes. Triple Ply Mummification Wrap. Its soft and so absorbent… no wonder these guys were immortal.
Items Required:
Rewards:
- 10,000 Gold
- 33,000 Exp
- 4,000 Rep : Sandsea
Thanks to Na Tra.
Requirements: Must have completed the previous quest.
It is now time to enter Sek-Duat's royal chamber. Only problem is… we need a key. And if I was an immortal god-king, I would have broken the key apart and hidden the pieces throughout my palace. And I bet Sek-Duat did the same thing. I don't know who (or what) he entrusted the key pieces with… but it's time we find out. See if any pyramid inhabitants can "help" us out…
You found them all? Nice work. Now… it is time to confront Sek-Duat himself…
Items Required:
Rewards:
- 10,000 Gold
- 33,000 Exp
- 4,500 Rep : Sandsea
Thanks to Na Tra and SirBlackAxe.
Requirements: Must have completed the previous quest.
We have the keys. Now it is time to confront Sek-Duat. I cannot promise what will happen once we enter the chamber… so be on your guard. I know I will be.
Items Required:
- Sek Duat Confronted x1
- Go to Sek Duat on Screen 14, and complete the Carpet Chase mini-game
Rewards:
- 0 Gold
- 2,000 Exp
- 5,000 Rep : Sandsea
Thanks to Na Tra.
Quest Location: Cave of Wanders
Quests Begun From: Zhoom
Requirements: Must have completed the 'Seek The Treasure' quest.
Note: These quests can only be completed once.
Sek-Duat has played us for fools. I know we can beat him to the lamp if we hurry but we will need something first. The Lotus Spiders make a rare substance called Dreamsand. Get me some as fast as you can.
This may or may not work at all.
Items Required:
Rewards:
- 10,000 Gold
- 33,000 Exp
- 6,000 Rep : Sandsea
Thanks to Tendou no Mazo.
Requirements: Must have completed the previous quest.
Quickly, we must hurry to the treasure room before Sek-Duat gets the lamp!
This may or may not work at all.
Items Required:
Rewards:
- 15,000 Gold
- 66,000 Exp
- 15,000 Rep : Sandsea
Thanks to Tendou no Mazo.
Quest Location: Sand Castle
Quests Begun From: Zhoom
Requirements: Must have completed the 'I Dream Of...' quest.
Note: These quests can only be completed once.
On the edge of the Oasis stands what appears to be a deserted castle. It's not buried in the sands of time, it's MADE from them! Before we go charging through the halls of this house of sandstone and light, it'd be a good idea for you to explore its layout and see what information you can find.
You say this fantastical construction was once home to Godking Adofo? I have heard of him! He was a corrupt battlemage bent on bending the magic of Lore to further his dreams of a SandSea Empire. The spells keeping this castle isolated and in stasis must have faded recently for this to have appeared.
Items Required:
Rewards:
Thanks to Hina.
Requirements: Must have completed the previous quest.
I have heard of ancient Sandsea rulers keeping hyenas in menageries, wild animal parks kept to awe visitors. It does not surprise me that Adofo realized how useful such dangerous beasts would be as guards, OR that Zahart has conscripted them. Neutralize the threat they present by clearing 10 War Hyenas out of the Castle.
Those hyenas have nothing to laugh at now! Something tells me that inside this mysterious Castle is the Key to what Zahart is after.
Items Required:
Rewards:
- 10,000 Gold
- 33,000 Exp
- 6,500 Rep : Sandsea
Thanks to Hina and Poisonaplez.
Requirements: Must have completed the previous quest.
Adofo's War Mummies were his most trusted servants and guards, and now it's likely they're working for Zahart. See if they know anything about what we can expect when we find that maniacal magician and his ingenius djinn!
This parchment is riddled with holes and much text is missing, but I see here that Adofo's menageries was filled with rare and mythical beasts. Could it be that what Zahart and Tibicenas are after is inside it?
Items Required:
Rewards:
- 10,000 Gold
- 33,000 Exp
- 7,000 Rep : Sandsea
Thanks to Hina.
Requirements: Must have completed the previous quest.
I've just scouted the menagerie gate out. It seems the gate was opened by five gems, but they appear to have been pried from their settings. See if you can find them on the Mummy Minions and War Hyenas. Collect 5 Gate Gems and return to me.
The menagerie is empty! I fear we've fallen for a trap which has cost us a great deal of time. We'll have to hurry to make up for the ground we've lost in the search!
Items Required:
Rewards:
- 10,000 Gold
- 33,000 Exp
- 7,500 Rep : Sandsea
Thanks to Hina.
Requirements: Must have completed the previous quest.
There is only one explanation for this. Zahart is here. And if he has enchanted a Sphinx-one of the most mysterious and powerful of the mythical guardians… there's no telling what he'll be able to do if we don't stop him! You MUST remove this weapon from Zahart's arsenal!
The Sphinx will never again muddle travelers with riddles OR be forced to protect the secrets of one as maniacal as Zahart. We are one step closer to freeing the SandSea of this magical menace!
Items Required:
Rewards:
- 33,000 Gold
- 100,000 Exp
- 30,000 Rep : Sandsea
Thanks to Hina.
Quest Location: Nostalgia Quest
Quests Begun From: Zhoom
Requirements: Must have at least 1 Class Point on Beta Berserker in your inventory.
Can you believe it? While I was gone, the Zardmen stole my map… AGAIN! I am in need of a Beta Berserker to recover it for me. You'll find them in the forest to the right of the Guardian Tower. Bring it back to me and I will give you an armor version of the Beta Berserker Class!
Well done, my friend! Here is your Beta Berserker Armor… and if you're lucky, you migh find a Dark Berserker armor packed in with it!
Items Required:
Rewards:
You may also receive at random:
Thanks to Apus.
Requirements: Must have Rank 10 Sandsea.
Look, Hero. Rangers are the elite - they move fast, kill cleanly, and make LOTS of gold. But it's hard to find a good, dark ranger armor these days. But I've got you covered. Bring me 6 rolls of grunt leather from the Zardmen Grunts and 2 vials of Black Dye from Big Jack Sprat and I'll help you out.
Looking good! I've always got your back… just make sure you don't stab me in mine!
Items Required:
- Grunt Leather x6
- Black Dye x2
Rewards:
You may also receive at random:
Thanks to Apus.
Quest Location: Sunset Dunes
Quests Begun From: Zhoom
Anqa has risen from the ashes, burning hotter than ever. Can you quell her flames once again?
I can't thank you enough for helping us once again.
Items Required:
- Immortal Ashes x1 (Stacks up to 100)
Rewards:
Items:
Quest Location: Sunset Ridge
Quests Begun From: Zhoom
The immortal Firebird Anqa has become a plague that spreads destruction, enraged that Sek-Duat has ruled the Sandsea unjustly for fifteen generations. He is not here to answer for his actions, so we will. Fight Anqa, and Crulon and I will purify her rage when she falls.
I can't thank you enough for helping us once again. Crulon will purify Anqa, and guide her home beneath the sun. We…were not aware that she would turn into an egg in the ashes. That means we'll be keeping it warm until she hatches. I hope I won't have gray hair by the time that happens.
Items Required:
- Anqa's Ashes x1 (Stacks up to 100)
Rewards:
Items:
Quest Location: Tomb of the Blue Lotus
Quests Begun From: Zhoom
Requirements: Must have completed the 'Get Lost in Me' quest.
Note: These quests can only be completed once.
The guards I sent ahead of us to the Tomb encountered familiar trouble. It's the infamous Camlan Elves that gave themselves to the Shadows. They're already here. I assume that you, Gravelyn, and Tara wouldn't mind helping me capture them?
They melt into pitch black ooze as soon as they're defeated. That's disappointing. It's because of Camlan that so many Elves came to the Sandsea to ask for shelter. Once again, I'm not able to bring anything back to assure them that they'll have justice.
Items Required:
Rewards:
Requirements: Must have completed the previous quest.
The Elves were accompanied by suits of living armor possessed by Shadows: the same kind that were present at the attack on Battleon. They're purple as opposed to the usual edgy red. Let's get them out of the way, and see if the Empress has any idea why they changed.
What's inside the helmet…ah, lumps of snake skin and veins. Lovely. Toss that, and wash your hands. I see that when Gravelyn's not talking ill of me behind my back, she shares the same thoughts as I do. The living armor's purple corruption is Chaotic in nature.
Items Required:
- Umbral Helmet x6
- Talk to Gravelyn x1
Rewards:
Requirements: Must have completed the previous quest.
The situation may have taken the most foul turn possible, so much so that my initial offer to Gravelyn could be back on the table. Take down as many Elves and suits of Armor as you can. The poison…no, the corruption tainting the river has to be stopped.
Chaos has returned to the Sandsea. It could have Chaorrupted the Shadows' minions, or worse, established an alliance. Gravelyn and I will send word to our forces to join up and surround the Tomb. Chaos must be stamped out quickly and efficiently.
Items Required:
- Umbral Steel x3
- Doomed Veins x1
Rewards:
Requirements: Must have completed the previous quest.
Deeper into the Tomb is more proof that the Shadows and Chaos are intermingling. Umbral Serpents, similar to the shadowy snakes that attacked Battleon and infested Camlan, are poisoning the waters. Cut them down, and cast their bodies out!
Did you happen to see anyone with the snakes? I thought I saw a woman hiding behind the corner of a wall. That was either an artifact hunter or a tomb raider. There's no difference, but maybe she's seen something that could help us.
Items Required:
Rewards:
Requirements: Must have completed the previous quest.
You don't look very happy to see that artifact hunter over there. Do you know her? I feel bad about putting you in this situation, but we do need to get as much information about the Tomb's infestation as we can.
This Professor Ginx told you that the doors to the deepest chamber of the tomb will only let the true Pharaoh through…I would appreciate it if you let her open the way. We need to ensure that the water source is purified. Unfortunately, I won't be much help on my own.
Items Required:
- Talk to Ginx x1
- Find Ginx's Buddy x1
- Go to the mark on Screen 4
Rewards:
Requirements: Must have completed the previous quest.
The Hounds were the original protectors of this tomb, but they've been Chaorrupted. We'll need to destroy them to purge the poison, and keep them from swiping at Ginx and her exploration partner. She won't be able to get the doors open if she's injured.
I've noticed that the Chaorruption is similar to the Chaos we're used to, but there are marked differences. The veins of the affected creatures are more pronounced, yet the signature eyes and tendrils are missing.
Items Required:
Rewards:
Requirements: Must have completed the previous quest.
Ginx's exploration partner's finally awake, and should probably be made aware that wearing that kind of cowl would get him killed by a mob these days. He seems… unwell. Talk to him, and gather Blue Lotuses from inside the tomb. I can make a simple poultice out of them to soothe his pain.
You're awfully familiar with each other. Tara and Gravelyn keep squinting at him, too. Is all well? I won't bother them to lower their hood if you're sure they won't cause trouble. If the Blue Lotuses can ease their pain, Ginx will be more willing to help us.
Items Required:
- Talk to Regular Stranger x1
- Blue Lotus x6
- Click on the Blue Lotuses on Screens 2 and 3
Rewards:
Requirements: Must have completed the previous quest.
Ginx is satisfied that her companion is conscious. She'll be able to force the inner chamber's doors open, so long as we don't arrest them for trespassing. To make that happen, she's asked us to slay more of the Serpents and Hounds.
Professor Ginx is rather excited to boss us around. We should ask her to tone it down before Empress Gravelyn loses patience. That said, Ginx opened the doors, and now I see the true source of this Chaorruption.
Items Required:
- Chaorrupted Scale x6
- Chaorrupted Stone x9
Rewards:
Requirements: Must have completed the previous quest.
A serpent, larger and more deadlier than the worms that followed her into this tomb, is using magic to corrupt the healing waters. It seems this Chantress is serving a higher power. We need to stop her!
The Chantress has been defeated, but the Chaorruption isn't disappearing. Wait. Look at the sarcophagus! Something's moving inside it!
Items Required:
- Apophis Chantress Defeated x1
Rewards:
Quest Location: Tomb of the Blue Lotus
Quests Begun From: Zhoom
Requirements: Must have completed the 'Rite of Apophis' quest.
Before we leave, I want to see if we can learn more about the Chaorruption. Where did it come from, and is it infecting the Shadows too? Let's investigate the Serpents, the Hounds, and the Chantress.
The Shadows aren't being infected by Chaos. The corruption is emerging from the Shadows! These serpents are just hatchlings that broke out of eggs that had been petrified for ages. Something has caused them to awaken. It must be the Condemned Shadows.
Items Required:
- Chantress' Discord Glyph x1 (Stacks up to 5)
- Serpent's Tattoo x12 (Stacks up to 60)
- Hound's Face x12 (Stacks up to 60)
Rewards:
Items:
Quest Location: Shadow Duat
Quests Begun From: Zhoom
Requirements: Must have completed the 'Rite of Apophis' quest.
Duat, the capital city of the Sandsea, is being invaded by Shadows empowered by a force we haven't seen since Chaos Lord Tibicenas' defeat. The Lightguard and Shadowscythe are defending the walls. We'll hunt down anything that slips through.
These serpents and stone hounds keep slipping through. Is there a hole in our defenses, or are our allies having difficulty working together? I would be…harsher, but I used to prefer working alone. We can't afford to think like that anymore.
Items Required:
- Shadow Duat Medal x5 (Stacks up to 300)
Rewards:
You may also receive, at random:
The people look to me for leadership, but I look to you for support. We need to keep the invaders from seeping further into the city of Duat. They've suffered in the shadow of Sek-Duat's reign for long enough. I won't let literal Shadows terrorize them.
I'm not the man I used to be. It was different when the only person who relied on me was myself. Now, the fate of thousands rests on my shoulders. If you weren't here, I'd crumble.
Items Required:
- Mega Shadow Duat Medal x3 (Stacks up to 300)
Rewards:
Items:
Requirements: Must have completed either of the previous quests.
Note: This quest was unlocked when the War Meter reached 25%.
Umbral Sphinxes are appearing inside the palace, hunting everyone that was taking shelter there. They're prowling the halls in packs, and their screeches are driving everyone mad! I'll shoot them down, and you'll finish them off.
These look like the Umbral Hounds we fought at the tomb, but they're revitalized. This is what the Sphinxes were meant to look like…and they resemble the faces I see in old scrolls. They're wearing the death masks of Pharaohs who had their names erased.
Items Required:
- Umbral Wing x6 (Stacks up to 300)
Rewards:
Requirements: Must have completed the previous quest.
Note: This quest was unlocked when the War Meter reached 25%.
Warriors adorned in violet armor are appearing inside the palace. They resemble my Royal Guards, but they're attacking everyone that was taking shelter from the battle outside. We'll take them down. I need to know who's under those helmets.
The Umbral Warriors are the mummified remains of ancient Royal Guards. Perhaps they served the ruler Sek-Duat took the Sandsea from. The name of the person they were sworn to protect is etched into their blades. Neith…I don't recognize it.
Items Required:
- Umbral Helm x6 (Stacks up to 300)
Rewards:
Requirements: Must have completed the previous quest.
Note: This quest was unlocked when the War Meter reached 50%.
The Chantress from the Lotus Tomb is back, or is this a sister of hers that was freed from the tomb? Regardless, she is a powerful priestess and we can't let her welcome the Shadows back into the palace.
Crulon told me that the Chantress wears clothes worn by the retainers of Sandsea's royalty. She may have been a noble herself, proud of her serpentine form. Before Sek-Duat ruled the dunes, snakes may have been well-respected.
Items Required:
- Chantress' Veil x1 (Stacks up to 300)
Rewards:
Requirements: Must have completed the previous quest.
Note: This quest was unlocked when the War Meter reached 100%.
The Condemned Shadows' greatest warrior has arrived, and he's surging towards the royal mummies hidden beneath the throne! That's Dryden? The Doom Triad's Champion? He's…practically a child in Elven terms. I see. Then our clash is inevitable.
There's a sense of indecisiveness and uncertainty that comes with every slash of his sword. We share the same dread, wondering if every move we make is a mistake.
Items Required:
- Clarent's Eye x1 (Stacks up to 300)
Rewards:
Quest Location: Hidden Palace of Duat
Quests Begun From: Zhoom
Requirements: Must have completed the 'Doomed Heir' quest.
Note: These quests can only be completed once.
There's no time to waste. Tara and Gravelyn are in danger, and the Chaotic haze outside grows thicker. We'll venture into this tomb, and defeat the Sphinx guarding the way. If possible, ask Sek-Duat about this place. He must know it well.
Sek-Duat tried to tempt you into letting him out? That's what I expected. He may be hiding that he doesn't remember exactly how he defeated Neith and Apophis. This Condemnatio Memoriae…I wonder what else it's been used on?
Items Required:
- Sphinx's Tail x9
- Talk to Sek-Duat x1
Rewards:
Requirements: Must have completed the previous quest.
While my guards have been tasked with protecting the people, Apophis and Neith's Royal Guards dutifully guard this tomb. Don't expect to get past them without a fight. I'll join you, though it might be hard to aim arrows while keeping an eye on Sek-Duat and the frail hooded man.
I checked under the guard's helmets. Some of them are mummified humans, but most are reptilian or have other strange features. They don't seem to be the result of transformation. These were monsters who swore loyalty to Pharaoh Neith.
Items Required:
Rewards:
Requirements: Must have completed the previous quest.
I found scraps of what I thought were old scrolls, but they were something else. When I touched them, I could see and feel events from the past. Be on the lookout for shed snakes kin. We could learn more about the enemy.
This is Apophis' shedded snake skin, not parchment…which is, frankly, disgusting. The ones you gathered held memories of his first meeting with Neith, back when he was small enough to fit in her hand. Shedding skin…that means Apophis is growing.
Items Required:
- Examine Hatchling Scales x1
- Examine Violet Scales x1
Rewards:
Requirements: Must have completed the previous quest.
We've gleaned all that we can from here. Take down the rest of the Guards and the Sphinxes. They're fiercely loyal to their Pharaoh and her Shadow, willingly being entombed with them. We'll give them a Sandsea warrior's burial.
According to the texts my Lectors uncovered, Royal Guards are supposed to watch over their Pharaoh's body when they die. There are even guardians assigned to each organ. I think I'll let my guards off the hook when my time comes.
Items Required:
- Umbral Sphinx Resin x3
- Guard's Stomach x3
Rewards:
Requirements: Must have completed the previous quest.
Deeper into the tomb are the mummies that belong to Neith's predecessors - forgotten royalty. They need to be put back to rest, but there's a bigger concern. Astero's here, and he wants to talk to us. Come. I already have an answer.
If I didn't have you to support me, I would've taken Astero's offer to make up for my shortcomings as Pharaoh. It would have been foolish. I've met men like Astero at crossroads and dark corners. They promise the world in exchange for the universe.
Items Required:
- Royal Bandages x18
- Talk to Astero x1
Rewards:
Requirements: Must have completed the previous quest.
Look! Stairs made of floating crystals, and atop them are Anubian Overseers. They're mythical beings said to be incarnations of Death, risen to preserve order and serve a worthy Pharaoh. Perhaps they've been chaorrupted. In that case, we'll free them.
The masks aren't for decoration. These Anubians are a beast-like people who chose Neith's Chaos. Why wouldn't they? Sek-Duat buried them alive. Who else has he erased beneath the sands…and did I help him in my bounty hunting years?
Items Required:
Rewards:
Requirements: Must have completed the previous quest.
Notice the giant inverted pyramid above our head? It's a bit hard to miss. There's a hole in it, and I think Apophis 'hatched' out of there. Let's look around. Maybe we can find more of those Scales, and they'll help us understand what Apophis is up to.
That hooded companion of yours snatched the scales, and he's seething over what he saw. His mutterings sound very…bitter. Ha! if you ditched me to eat beetles in the desert, I'd be fuming too. Shh, he's scutting over.
Items Required:
- Examine Luscious Scales x1
- Examine Scorched Scales x1
Rewards:
Requirements: Must have completed the previous quest.
Your hooded companion said that if we gather the chaotic essence of the Anubians and Mummies, he can use them to eavesdrop on their masters. We can do better than that if we can find another piece of Apophis' scales, too.
…I can't help but admire their bravery.
Items Required:
- Mummy's Canopic Jar x12
- Anubian Crest x3
- Examine Bloodied Scales x1
Rewards:
Requirements: Must have completed the previous quest.
I'm ready whenever you are, friend. Like Pharaoh Neith said, Apophis needs more time to gather his power. She'll try to stop us, or stall for as long as possible. I'll face her with you, Ruler to Ruler.
I understand Pharaoh Neith's plight, and her anger at Sek-Duat, but the Sandsea can't be the cost of revenge. In order to right every one of Sek-Duat's wrongs, I will stand strong, and prove that even a bounty hunter can rise to the occasion.
Items Required:
Rewards:
Requirements: Must have completed the previous quest.
Apophis had taken a new form, or rather…he returned to his original form. The Umbral Chaos, a Shadow hated and loved. I've made my choice, and your hooded companion has agreed to work with me. All that's left is to face Apophis head on.
To the Sandsea, I offer this humble body, and the weight of its mistakes.
Items Required:
Rewards:
Quest Location: Hidden Palace of Duat
Quests Begun From: Zhoom
Requirements: Must have completed the 'Dragon of Duat' quest.
I still need time to recover, but the Lectors and Lorekeepers are eager to explore the tomb. Would you mind helping them gather materials for their research? They're interested in the Anubian Overseers, Neith, and Apophis.
Crulon mentioned an old saying he heard when he was younger. All gods were monsters once. It's the mortals who decide to put them on thrones, or stab them with spears. Apophis embodied both.
Items Required:
- Duanmutef Glyph x6 (Stacks up to 100)
- Neith's Uraeus x1 (Stacks up to 100)
- Apophis' Violet Favor x1 (Stacks up to 100)
Rewards:
Items:
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