Attendant of the Endless
Virgil bows so low that his forehead almost touches the dirt. He murmurs words of reverence. They saturate the darkness of the Underworld with echoes of sanctity and awe. You are no longer yourself, and Dage is no longer himself. The being standing before Virgil is fate, inevitability, and a promise. It nods to the former guide, acknowledging how he arranged for the three-faced mirror as was requested of him.
Underworld Guide of the Seven Circles
Thank you for coming so quickly, Hero. I’m afraid we, as well as the world, are in great danger. The Beast, a creature of unspeakable destruction, is successfully breaking its chains. The pure hatred in its soul has spent centuries corrupting those that were meant to ensure its imprisonment. Those that you will fight today were all tasked to guard the Beast, but they are now aiding the Beast and its escape.
Who are you?
I am Virgil, a servant of the former Death, and Guide of the Seven Circles. I was sent here by my master to guide any living soul that may find themselves in this hopeless prison. I will be guiding you throughout your journey into its depths in order to stop the Beast from returning to the surface.
Where are we?
This place is known by many names: Inferno, Tartarus, Seven Circles, Heck. It is a prison in the Underworld meant to hold Undead beings that are walking calamities. These beings are forces of nature, created by the Underworld itself for reasons no one understands. They are nigh-untamable, and therefore have no use for any of the factions that seek to take control of the Underworld.
Why should I help?
Good
I am Good. Why should I help you?
If it is my allegiance that concerns you, then you must know that it lies with my former master. If the Beast is released, it will destroy the natural order that Death strived so hard to preserve. I will see my master’s will done, even if he is no longer here to witness it. If you truly are a Hero of Good, you will not allow that creature of pure Evil set foot on Lore a second time.Nation
Why should I help you?
Ahh, so you are a member of the Archfiend’s Nation. Then you should know the great lengths your master went to in order to seal the Beast away in the first place. If it is released, there is no telling what that creature would do to your fellow Fiends. You must stop it here, and save them from the same fate many Fiends before them suffered.Legion
Why should I help you?
As you know, the Beast is the other half to your master’s soul. If it were to be set free, your master would be overcome by the Beast’s bloodlust. He would no longer care for your allegiance, or anyone else’s for that matter. His entire Legion would be swept up in the living natural disaster that is that creature. There will be no glory for Dage if that creature is set free, you must stop it.
Next
They have already successfully released the other monstrosities that were imprisoned here. It pains me to say this, but we must defeat my comrades if we are to prevent this calamity.
- Virgil's Quests
- Seven Circles Merge
After completing the 'Canto IV' quest:
Underworld Guide of the Seven Circles
Those that you will fight today were all tasked to guard the Beast, but they are now aiding the Beast and its escape. They have already successfully released the other monstrosities that were imprisoned here. It pains me to say this, but we must defeat my comrades if we are to prevent this calamity.
Who are you?
I am Virgil, a servant of the former Death, and Guide of the Seven Circles. I was sent here by my master to guide any living soul that may find themselves in this hopeless prison. I will be guiding you throughout your journey into its depths in order to stop the Beast from returning to the surface.
Where are we?
This place is known by many names: Inferno, Tartarus, Seven Circles, Heck. It is a prison in the Underworld meant to hold Undead beings that are walking calamities. These beings are forces of nature, created by the Underworld itself for reasons no one understands. They are nigh-untamable, and therefore have no use for any of the factions that seek to take control of the Underworld.
Why should I help?
Good
I am Good. Why should I help you?
If it is my allegiance that concerns you, then you must know that it lies with my former master. If the Beast is released, it will destroy the natural order that Death strived so hard to preserve. I will see my master’s will done, even if he is no longer here to witness it. If you truly are a Hero of Good, you will not allow that creature of pure Evil set foot on Lore a second time.Nation
Why should I help you?
Ahh, so you are a member of the Archfiend’s Nation. Then you should know the great lengths your master went to in order to seal the Beast away in the first place. If it is released, there is no telling what that creature would do to your fellow Fiends. You must stop it here, and save them from the same fate many Fiends before them suffered.Legion
Why should I help you?
As you know, the Beast is the other half to your master’s soul. If it were to be set free, your master would be overcome by the Beast’s bloodlust. He would no longer care for your allegiance, or anyone else’s for that matter. His entire Legion would be swept up in the living natural disaster that is that creature. There will be no glory for Dage if that creature is set free, you must stop it.
- Virgil's Quests
- Seven Circles Merge
After completing the 'Lest Ye Be Destroyed' quest:
Underworld Guide of the Seven Circles
Your battle with Luxuria was quite impressive. I believe you have what it takes to continue through the Circles. The next Circle we enter is Gluttony, with a Guard that will devour all that cross its path. We must first trick the Guard, and then, we will proceed to Gluttony itself. Be careful, Hero. Gluttony gives off the aura of wanting to indulge in the fighting you engage here. End those fights swiftly and do not give in to that urge.
- Virgil's Quests
- Seven Circles Merge
After completing the 'Glutton for Punishment' quest:
Underworld Guide of the Seven Circles
With Gluttony defeated, we are almost to the halfway point of the Circles. Next is Avarice. His spell is a most dangerous one. As you battle, you will believe that you can sneak one more attack in before going on the defensive. Do not trust that desire. In that moment, Avarice will strike you down. Trust your basic instincts and you will come out victorious.
- Virgil's Quests
- Seven Circles Merge
After completing the 'Ava-risky Business' quest:
Underworld Guide of the Seven Circles
I was hoping Dage would not disrupt our journey, but it seems that the other half of his soul has been calling out to him. It was inevitable for him to show up. Dage’s intentions for his soul are unclear, but I have a bad feeling for what is to come.
Underworld Guide of the Seven Circles
You are not yet ready to go further into the Seven Circles. You must return from whence you came.
- Go Now
After completing the 'Ava-risky Business' quest:
Underworld Guide of the Seven Circles
It appears that Dage has bolstered the ranks of the Circles’ Guards with his Legion. Regardless of allegiance, we must not allow the Beast to be freed. You must fight these waves of Guards and proceed deeper into the Circles. More inmates have also escaped, tainting the Guards with their power. Show them no mercy, for they are not our allies anymore.
Where are we?
This is the Circle of Wrath. You will have no reprieve here, as the Guards here will attack you on sight. You must keep your own bloodlust in check as well, Hero. Wrath will attempt to overcome you and keep you fighting until you are too exhausted to go further. While this is a war we are fighting, make sure that you steady yourself.
- Virgil's Quests
- Seven Circles War Merge
- War Chest
After completing the 'Guards of Wrath', 'War Medals' or 'Mega War Medals' quest:
Underworld Guide of the Seven Circles
The final room of the Circle has opened - it is now time to defeat Wrath and move on to the Circle of Heresy. This is the halfway point, Hero. Heresy Guards inhabit this Circle, and the next Circle is protected by the Gatekeeper of Violence. It doesn’t have any powers like the inmates you have faced before, but it makes up for it in brute strength. Take it down so we can proceed.
- Virgil's Quests
- Seven Circles War Merge
- War Chest
After completing the 'Blasphemy? Blasphe-you!' quest:
Underworld Guide of the Seven Circles
The way to the Gatekeeper of Violence has opened. Defeat it and continue on to the Circle of Violence. It has always been my least favorite. Such an unnatural crime. In addition to this being home to Violence, Fraud also resides here in the form of the monster, Geryon. Geryon, while not on the same level as the Beast, is a calamity in its own right. It must be defeated if we are to continue. Consider it a warm up, if you will.
- Virgil's Quests
- Seven Circles War Merge
- War Chest
After completing the 'Violence' quest:
Underworld Guide of the Seven Circles
This is it. The final Circle, Treachery lies just ahead. All you need to do is defeat Violence, and then proceed. A cold and unforgiving place. I can feel the Beast’s power soaking this place. It’s enough to make one sick to their own stomach, dizzy with thoughts of betrayal. We must remain loyal to one another in this place. Those who are lost here are not as lucky to have companions like how we have each other.
- Virgil's Quests
- Seven Circles War Merge
- War Chest
After completing the 'Where the Trea-sun Don't Shine' quest:
Underworld Guide of the Seven Circles
This creature is giving out the energy of the Beast, but be careful, Hero.Something doesn’t feel right about this…
- Virgil's Quests
- Seven Circles War Merge
- War Chest
After completing the 'Hanged for Treason' quest:
Underworld Guide of the Seven Circles
That thing we just faced was a construct of the Beast. If it is able to create these vessels, then it is closer to being free then I first thought. We are almost out of time. Plus, we have no idea where Dage may be. For all we know, he is already with the Beast, unwittingly freeing it. If the original seal is still in place, I will be able to restore it to full strength and Dage will be free of the Beast’s influence. It is our only hope.
- Virgil's Quests
- Seven Circles War Merge
- War Chest
After completing the 'The Beast' quest:
Underworld Guide of the Seven Circles
That was not how I planned for this to end but it appears the cataclysm of the Beast’s freedom has been averted… for now. We have yet to see how Dage plans to use the Beast’s power. We can only hope that it doesn’t result in the destruction of Lore.
- Virgil's Quests
- To The Beast (Takes you to Screen 17)
- To Atlas Promenade
- Seven Circles War Merge
- War Chest
Locations:
Thanks to Bad and Tux47.
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