Price: 1,000 Gold
Sellback: 250 Gold
Starting Weapon: Default Staff
Weapon Damage: 90%, 2.0 speed
Description: Recommended enhancement: Wizard. Magic courses through your veins. Your arcane powers enable you to cast powerful spells
Special Effects: Mages gain mana from all hits landed in combat, and especially on crits. The amount depends on damage relative to *their own* HP total.
- Lorepedia entry.
- Used as a requirement to get Sorcerer.
- Previously called "Mage Class".
- This class has the same skills as:
- Also see:
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