Price: 2,000 AC
- First 24 Hours: 1,800 AC
- After 24 Hours: 500 AC
Weapon Damage: 90%, 1.5 speed
Description: Once worn by temple priests in the northern Sandsea, frequent mishaps by mischievous spirits forced them to abandon their sacred values to tame them. They have been slaying spirits since, but their gilded attire is all that remain of who they once were.
Special Effects: Eternal Inversionists gain mana from all hits landed in combat, and especially on crits. The amount depends on damage relative to *their own* HP total.
- Class breakdown Design Notes post.
- This class has the same skills as Eternal Inversionist (Class) (Non-AC).
- Also see:
Thanks to Apus.