Aurelio Voltaire's Quests
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Jump to: Camp Gonnagetcha, Greymoor, Merrow Trench, Ghost Ship.

Quest Location: Camp Gonnagetcha
Quests Begun From: Aurelio Voltaire

Note: This quest can only be completed once.

These woods have an echo - and that makes it hard to tell where that scream came from. We're going to have to check all of the buildings until we find an answer. Start with the Black Knight's cabin - those guys have always seemed kinda sketchy to me.

Items Required:

  • Check the Black Knights Cabin x1
    • Click on the blue arrow on Screen 2
  • Vengeful Ghost Slain x1

Rewards:

  • 75 Gold
  • 75 Exp

Thanks to DragonLordArrin and Yiffa.


Quest Location: Greymoor
Quests Begun From: Aurelio Voltaire
Note: These quests cannot be accessed after completing the final quest.

Ugh. My car's not too bad off, but I'm still going to need to fix this flat tire before we can get moving again. I'll need a jack, an air pump, and something to patch that tire with. You can probably get them off those auto gremlins roaming the area.

Items Required:

Rewards

  • 250 Gold
  • 250 Exp

Thanks to hecyon.


Quest Location: Merrow Trench
Quests Begun From: Aurelio Voltaire

There are way too many zombies on this ship! We'd better get rid of them before we head down below. Otherwise they might steal it and sail off without us!

Items Required:

Rewards:

  • 300 Gold
  • 300 Exp

Thanks to ShatteredReality.


Quest Location: Ghost Ship
Quests Begun From: Aurelio Voltaire
Requirements: Must have completed the 'Defeat the Sea Witch!' quest.

We're going to need a lot of energy to deal with this mess! In our current, ghostly form, that means only one thing: spectro-plasm! Luckily, I see a lot of it floating around this ship.

Items Required:

Rewards:

  • 200 Gold
  • 200 Exp

Thanks to ShatteredReality.


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