- First 24 Hours: 1,800 AC
- After 24 Hours: 500 AC
Weapon Damage: 110%, 2.0 speed
Description: Recommended enhancement: Hybrid. As a warrior in one of the Paladin Order’s highest ranks, you have access to powers the likes of which Lore has not yet seen. Use your newfound abilities to fight for virtue and justice, because darkness will flee at the very sight of your righteous light!
Special Effects: ArchPaladins gain mana from that all hits landed in combat, and especially on crits. The amount depends on damage relative to *their own* HP total.
- Class breakdown Design Notes post.
- This class has the same skills as ArchPaladin (Class) (2).
- Also see:
Thanks to Apus.