Price: 2,000 AC

  • First 24 Hours: 1,800 AC
  • After 24 Hours: 500 AC

Weapon Damage: 100%, 2.0 speed
Description: Recommended enhancement: Healer. One can always tell when an Archfiend has dominated a battlefield. The Archfiend leaves a wake of destruction behind it as if it personally signed its name on every victim! Drawing it's power from the Abyss, every spell the Archfiend casts has a chance to leech life from his opponent.
Special Effects: Archfiends gain mana from all hits landed in combat, and especially on crits. The amount depends on damage relative to *their own* HP total. The lower your HP, the less mana you'll heal.

  • Archfiends gain mana when they:
    • Strike an enemy in combat (more effective on crits)
    • Are struck by an enemy in combat


  • Lorepedia Entry.
  • Class breakdown Design Notes post.
  • Shoulder rune is Color Custom to Eye Color.
  • Brown areas are Color Custom to Base Color.
  • Green areas are Color Custom to Trim Color.
  • Blue areas are Color Custom to Accessory Color.
  • Rune inscription translates to "M" while long inscription translates to "MILTONPOOL".
  • Previously called "ArchFiend Class".
  • This class has the same skills as Legendary ArchFiend.
  • Also see Archfiend Armor.

Thanks to Flitterifie, Shal and Sivedy.

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